[supers] [supers.super1] #How far forward the first level of the watering can's super will extend #Range: -64 ~ 64 forward = 2 #How far back the first level of the watering can's super will extend #Range: -64 ~ 64 back = 0 #How far left the first level of the watering can's super will extend #Range: -64 ~ 64 left = 0 #How far right the first level of the watering can's super will extend #Range: -64 ~ 64 right = 0 [supers.super2] #How far forward the second level of the watering can's super will extend #Range: -64 ~ 64 forward = 2 #How far back the second level of the watering can's super will extend #Range: -64 ~ 64 back = 0 #How far left the second level of the watering can's super will extend #Range: -64 ~ 64 left = 1 #How far right the second level of the watering can's super will extend #Range: -64 ~ 64 right = 1 [supers.super3] #How far forward the third level of the watering can's super will extend #Range: -64 ~ 64 forward = 4 #How far back the third level of the watering can's super will extend #Range: -64 ~ 64 back = 0 #How far left the third level of the watering can's super will extend #Range: -64 ~ 64 left = 1 #How far right the third level of the watering can's super will extend #Range: -64 ~ 64 right = 1 [supers.super4] #How far forward the fourth level of the watering can's super will extend #Range: -64 ~ 64 forward = 4 #How far back the fourth level of the watering can's super will extend #Range: -64 ~ 64 back = 0 #How far left the fourth level of the watering can's super will extend #Range: -64 ~ 64 left = 2 #How far right the fourth level of the watering can's super will extend #Range: -64 ~ 64 right = 2 [nether] #Allow watering cans to work in the Nether. allow = false #Allows the Netherite Watering Can to be used in the nether, regardless of the previous option. allowNetheriteCanAnyways = true [interactions] #Whether watering cans extinguish fires & campfires. extinguishFires = true #The chance out of 100 that dirt is converted into mud, 0 will disable the mechanic. #Range: 0 ~ 100 mudOdds = 0 #The chance out of 100 that bonemeal is applied to a watered crop, 0 will disable the mechanic. #Range: 0 ~ 100 bonemealOdds = 0